[Event "D&F F v Clevedon C"]
[Site "?"]
[Date "2017.10.03"]
[Round "?"]
[White "Saunders, Aron"]
[Black "Strong, Peter"]
[Result "1-0"]
[ECO "C50"]
[Annotator "Tyson,Mordue"]
[PlyCount "67"]
[EventDate "2017.??.??"]
1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. O-O Nf6 5. d3 Ng4 $2 {This is a very naive
move. The principle that one shouldn't move pieces twice in the opening is
there for a very good reason, and that is simply because it's rarely good.
Here if Black executes his 'threat' with 6...Bxf2+ 7. Rxf2 Nxf2 8. Kxf2, then
he gives up two attacking minor pieces for a defensive Rook and Pawn, and this
is usually to the benefit of the player who now has the two minor pieces. They
are likely to be more influential in the middle-game than the Rook and Pawn.
The Rook will probably show its strength in an endgame. Black is also wasting
time to execute this ineffective threat. In the original notes it was written
that "6. Ng5 and 6. Bxf7+ were other ways to get an advantage." This is
correct, and the reason why is that the g4-Knight is not protected by the
c8-Bishop because Black hasn't yet played ...d7-d6. However, White has played
the corresponding d2-d3, so the tactics work for him because he is ahead in
development.} 6. h3 {There is an adage that one shouldn't push Pawns like this
in front of one's castled King when the opponent hasn't castled themselves on
the same side of the board. This is because it gives the opponent a chance to
castle on the opposite wing, then launch a Pawn storm against your King which
has a higher degree of success because the castled position has already been
weakened. This means that Black should simply retreat with 6...Nf6 and proceed
as suggested above. Instead he ploughs on with his intended continuation.
Alternatively White should just continue developing with either 6. Nc3 or even
6. Bg5 because if 6...f6, not a desirable move anyway, then 7. Bh4 adds
another defender to f2. Here if 7...g5 8. Nxg5! refutes Black's advances.
After 8... fxg5 9. Qxg4 gxh4 10. Qh5+ Ke7 11. Qf7+ Kd6 12. Qd5+ Ke7 13. Qxc5+
White is having all the fun.} Nxf2 $2 7. Rxf2 Bxf2+ 8. Kxf2 O-O $6 {The
original comment here was "Rather inviting it!" I have to agree to some extent
although I can understand why Black has played this. Black's main problem here
is the White Bishop on c4 which is currently ruling the roost, and the simple
way of trying to eliminate it with 8...Na5 just loses a Pawn to 9. Nxe5. The
best move is probably 8...d6 intending 9...Be6 although 9. Ng5 may force 9. ..
0-0 anyway. There is 8...Qe7 so that after 9. Ng5 Black has 9...Nd8 available,
but this is both retrograde and time-consuming. There is also 8. ..h6 to rule
out Ng5 completely, but with Black behind in development I'm loathe to
recommend a Pawn to Rook Three.} 9. Nc3 {The immediate 9. Bg5 may be even
stronger because that forces the awkward 9...Qe8. Black's main problem here is
that he can't move the f7-Pawn for any reason because it is pinned to his King.
} d6 10. Bg5 Qd7 {So Black has this square for his Queen instead of e8 as in
the previous note. It is still an awkward posting because it blocks the
c8-Bishop, but also for another reason that Aron quickly proves.} 11. Nd5 h6 $4
{A poor move. Black should be thinking about getting the King off the a2-g8
diagonal with 11...Kh8.} 12. Bf6 $5 {The original note was "Played with barely
a moment's reflection." Well, a moment's reflection should have been taken
because 12. Bxh6 simply wins a Pawn. Obviously 12...gxh6 13. Nf6+ wins the
Queen. The text is okay because the same tactical point applies and, after
some reflection of its own, Deep Rybka says that this is a stronger move than
12. Bxh6. I'd have taken the Pawn just to make the point that 11...h6 was a
blunder.} Na5 $4 {This is annotated with a double question mark because it
allows an immediate forced win, but I find it difficult to suggest anything
constructive.} 13. Qd2 $2 {The forced win goes 13. Ne7+ and now: A) 13... Kh7?
14. Ng5+ wins a whole tempo on the other line. If now 14...hxg5 15. Qh5 is an
immediate mate, while 14...Kh8 15. Qh5 and there is no viable defence to 16.
Qxh6 mate. B) 13...Kh8 14. Ng5 creates an impressive line of White attacking
pieces on the h4-d8 diagonal. Now: B1) 14...Qxe7 15. Bxe7 leaves Black even
more material down. That was an engine suggestion! B2) 14...gxf6 15. Qh5 and
now: B2a) 15...fxg5 16. Qxh6 mate, or B2b) 15...Kg7 16. Bxf7 Rh8 17. Qg6+ Kf8
18. Qxf6 Qxe7 19. Qxh8 mate is fairly emphatic. The text isn't bad because
White can now bring his Rook into play, and the Queen is active here although
h5 is the square she really wants to be.} Nxc4 {Although Black could claim a
success by swapping off the aggressive Bishop for his passive Knight, it
should be pointed out that it's taken the steed three moves to capture a piece
that had only moved once. Hence there's a net loss of two tempi involved. Also
Black is effectively material down - that two pieces versus Rook and Pawn
again - so exchanges should favour White. Finally after the recapture d3xc4
White has a huge grip on d5, and on the move afterwards Black weakens his
d6-Pawn which can only be bad for him.} 14. dxc4 c6 $2 {Instead of forcing
White into a move he wants to play, Black should consider 14...Re8 preventing
Ne7+, and also with a view to ...Re8-e6 and maybe taking on f6 with something
later on. The weakening of d6 will be demonstrated by White's 22nd move.} 15.
Ne7+ Kh7 16. Nf5 $1 {This isn't a bad positional move, but as an attacking
move it is crushing. The variations are straightforward. If 16...gxf6 17.
Qxh6+ Kg8 18. Qg7 mate. Similarly 16...Rg8 17. Bxg7 Rxg7 18. Qxh6+ Kg8 19.
Qxg7 mate.} g5 17. Nxg5+ $1 {The original note read "17. Nxh6 is mate in 8, or
even fewer. [For example] 17...Qe6 18. Qxg5 Rg8 19. Qxg8+ Kxh6 20. Qg7+ Kh5 21.
Qg5 mate." The text wins too so it's just a matter of taste.} Kg6 {If 17...
hxg5 18. Qxg5 Qxf5+ 19. exf5 Rg8 20. Qh5 mate. That's the original note. The
text runs straight into a nest of White minor pieces, so there should be
something good for him. And Aron finds it.} 18. Nh7 {Apparently 18. Ne6! is
even more effective because it blocks the desperate 18.. .Qxf5+, but there are
more variations to calculate. For someone playing there first league game, as
Aron was, then the text is simpler.} Qxf5+ {Desperation. Now Aron wraps up
calmly. Instead if 18...Kxh7 19. Qxh6+ Kg8 20. Qg7 is mate again. It must be a
great thrill in your first league game when your opponent is giving up his
Queen to avoid checkmate at only move 18.} 19. exf5+ Kxh7 20. Be7 Rg8 21. f6 {
Now Black's King is in a complete bind. It helps White that d6 is collapsing -
that error on move14! - immediately and more Pawns quickly follow. From hereon
Aron's play is smooth and confident, and also very impressive for an
eight-year-old.} Rg5 22. Qxd6 Be6 23. b3 h5 24. Re1 Rf5+ 25. Kg1 Rg8 26. Rxe5
Rfg5 27. Rxg5 Rxg5 28. Qd3+ Bf5 29. Qd2 Rg6 30. Kh2 Be4 31. Qe2 {Realising
that 31...Rxg2+ 32. Qxg2 Bxg2 33. Kxg2 is a simple technical win with an extra
piece Aron permits the tactic. Ironically Black plays the other capture, so
Aron improves by taking on g6 along the way to create a passed Pawn on the
sixth rank. A fine touch!} Bxg2 32. Qxh5+ Kg8 33. Qxg6+ $1 fxg6 34. Kxg2 {
Peter sportingly resigned, rather than play on on the off-chance that Aron
would tire and blunder.} 1-0